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This 3DModel create for BASARABIA SOFTWEAR Start-Up / Video Game Haiduc - Sci Fi / Roguelike.

This model represents a sci-fi axe created in Maya, textured in Substance Painter, and rendered in Marmoset Toolbag. The axe has a futuristic design with advanced technological accents. The blade is wide and massive, featuring a series of red lights along the edges, suggesting an internal energy source or a heating system for intense cutting. The handle, painted in a vibrant shade of red, includes metallic details and protective elements, emphasizing an industrial style. The robust construction and technical details give the impression of a powerful weapon, suitable for a sci-fi universe.